Asteroids Game
The game would involve scripting the ship flying through space, and shooting (enemy) asteroids, before they hit our ship, causing our ship to explode. This is a survival game. Stay in the game as long as you can while managing to shoot through waves of asteroids. Rack up points, the more you destroy, before they destroy you.
In this classic arcade style game, “Asteroids”, we created the ship, using 3D Studio. The texture for the ship is created in Photoshop, after polygons are unwrapped, and laid out as a “blueprint”, using the unwrap modifier in 3DS. The completed ship and texture are exported to Unity, where we build in a custom space background, add some enemies, and create the ability to shoot. Physics are incorporated with rigidbody components, while physical interactions are done with colliders. Colliders on the asteroids, shot bolts, and player, are set to trigger. Using scripts, the triggers cause events, such as the asteroid explosions. Sound effects are added. Score and game info is displayed in a UI system, using text. The game is build in a web compatible format, and published to a web server.