Game Dev with Jack L
Jack Lynch
2022-23
Advanced Coding and Game Development
In this weighted, year-long class, we used professional software to create full featured games, coded in C Sharp, and built using Unity as our game engine. Side Note: As of this experience, Unity has one of the highest growth rates for employment and skills, than any other job, related to digital content creation. Other skills were developed and tied together, from modeling and animation experience in 3D Studio Max, texture creation in Adobe Photoshop, and Sound editing in Adobe Audition. Coding would tie all of these areas together in Microsoft Visual Studio, while we learned the basics of: functions, if, while, and else statements, used arrays to search through game object interaction, and coded game object component and collider interactivity. All of these skills were used while we created fully interactive and engaging, fun to play, games. Hope you enjoy the site, and what I had created, through the experience. It was super fun :D! Thanks Mr. Alesi :]
Images of my Projects [wip]
The Player Collision Script for when the player collides with an enemy / out of bounds. It helps with playing sfx.
Small snippet of the Game Manager script; in charge of completing level UI and for restarting if an error in gameplay occurred.
Tank Model for the Tank vs Tank Multiplayer game.